The Component Menu
The Component pop-up menu is displayed when you right-click on the scene. It provides a
number of functions relating to camera position, editing, component properties etc.
Operation Shortcuts
If you right-click on a shape you will be provided with shortcuts to common operations
in addition to the standard menu items. The operations provided will depend
on the clicked upon item. See Applying Operations
for more information on operations.
Selection Options
If you right-click on a shape you will be provided with
a list of selection options. This list will vary depending on the tool you
are using. If you are using the Component Selection
Tool you will be given the option to select a group or a group
hierarchy. if you are using the Point/Edge/Face Selection tool you will be provided with options to grow your selection,
select by direction, select by material etc.
The Edge Loop option is available when you right-click on an edge. It
attempts to select a group of linked edges that travel around the selected
shape. It will stop if it sees a Y junction, or an angle of 90 degrees or
higher between edges.
Look
At Scene
Positions the view camera so that it looks at the scene.
At Selection
Positions the view camera so that it looks at the selected component.
With Selection
Positions the view camera so that it looks from the
position of the selected component along its orientation.
View
Type
Allows you to select either Perspective or Orthographic for the selected view panel.
Draw
Smooth
Draws all shapes using
smooth rendering
Flat
Draws all shapes using
flat rendering.
Solid Outline
Draws all shapes using
flat rendering, but also draws the edges of the faces that make up the
shape.
Wireframe
Draws only the edges that
make up the shape.
Cartoon
Draws in a simulated
cartoon style.
Grid
Solid
Draws a solid grid.
Backdrop
Replaces the grid with a
backdrop plan.
Translucent
Draws a translucent grid.
Wireframe
Draws a wireframe grid.
Camera
Allows you to select whether the scene is viewed through the Animation Camera which is
used to record animations or the Layout Camera which is used for scene layout.
Grouping
Make Child
Moves the selected scene components to a new group that is a child of the
first selected component.
Ungroup
Moves the selected scene components to their own groups in the scene hierarchy.
Group
Moves the selected scene components to the group of the
first selected component.
Edit
Copy
Copies the selected scene component to the clipboard.
Cut
Cuts the selected scene component to the clipboard.
Paste
Pastes the scene component currently in the clipboard onto the scene. If a component is
active, this new component will become a child of the selected component.
Delete
Deletes the selected scene component.
Add to Component Library
Adds the selected shapes to the currently selected
component library.
Export Selection
Exports the selected shape to a 3D Canvas shape File (3DO).
Users of 3D Canvas Plus/Pro can also export the selected
shape to a DirectX file (X).
Show Only
Hides all scene shapes, bones, lights, cameras and skins, except those
currently selected.
Properties
Many component properties are also available via this
menu. See Component Properties for
more information on their use.