The Primary Toolbar
The Primary toolbar is located at the top of the screen, below the menu options.
File Functions
creates a new scene.
opens an existing scene.
saves the scene.
Edit Functions
cuts the selected
scene component to the clipboard.
copies the
selected scene component to the clipboard.
pastes the
scene component currently in the clipboard onto the scene. If a component is active, this
new component will become a child of the selected component.
deletes the
selected scene component.
Undo/Redo Functions
undoes the
previous operation. Only modeling operations can be undone. Animation, parenting and
shape naming operations cannot be undone. To undo a Boolean operation you will need to
undo twice, once for each shape.
redoes the last
action undone.
Constrain Options
constrains operations
along the X axis.
constrains operations
along the Y axis.
constrains operations
along the Z axis.
Note that when using the Point/Edge/Face Selection tool the constraints will be based on the current Orientation Mode (see
below).
Tool and Operation Orientation Modes
enables modeling in standard 3D Canvas mode. This mode attempts to be
intuitive as to tool and operation effects orientation.
enabled modeling in screen coordinates mode. Tool and operation effects are
oriented along the path being viewed.
enabled modeling in world coordinates mode. Tool and operation effects are
oriented along the world's Z axis.
enabled modeling in component coordinates mode. Tool and operation effects are
oriented along the selected shape's Z axis.
enables modeling in face coordinates mode. In shape selection mode,
tool and operation effects are oriented in the same direction as the last
face clicked. In face selection mode, tool and operation effects are
oriented along the average direction of the selected faces.
Highlighting Options
enabled standard 3D Canvas selection highlighting. This is a simple box
surrounding the shape.
enables operation direction highlighting. An orientation map is temporarily applied
to the shape to showing the orientation that will be used for
tool/operation effects.
enabled material wrap preview highlighting. A texture is temporarily applied
using the material palette's current texture wrapping options in order to
show how a texture will be applied.
Snap To Options
enables
snap to grid.
Rendering Options
makes all shapes visible.
makes the axes for scene
components visible.
makes all bones visible.
makes the
animation camera visible.
makes all
lights visible.
makes animation
paths visible for the active shape.
Grid Options
enables grids
select a side view of your model to be used as a
backdrop plan.
select a top view of your model to be used as a
backdrop plan.
select a front view of your model to be used as a
backdrop plan.
Scene Rendering Options
causes atmosphere
(fog) to be rendered.
causes the
background image to be rendered.
causes shadows to be rendered.
Note that not all graphics card support the rendering of shadows.
Title Bar
show/hide the 3D Canvas title bar
Miscellaneous
takes a snapshot image of your scene and saves it to a Windows bitmap file.
You will be prompted for your
snapshot preferences prior to the snapshot being taken.
raytrace
using the POV-Ray raytracing engine. This
feature is only available with 3D Canvas Pro.
Clicking this button will provide more
information on where to get this free raytracing engine.