Applying Operations

Panel-operations-operations.gif (2575 bytes)

Operations are used to modify the attributes of an object. For example, the Bend Operation is used to Bend an Object, the Fill Material Operation is used to fill the object with a material etc.

To alter the default settings for an operation right-click on the operation's button when it is enabled. Default settings are available when there is a small red triangle in the upper right corner of an operation's button. Operation defaults can also be set using the Remember These Settings button of the Object Layers Panel.

Click Button-Panel-Operations.gif (155 bytes) to display the Object Operations panel. Or select the Operation Tab Button-Construction-Operation.gif (1133 bytes) to show all Operation sub-panels.

Operations may operate on Objects, Faces or Points. Only those operations that apply to the current selection will be available.

Detail Operations

operation-Bevel.gif (924 bytes)operation-Divide.gif (522 bytes)operation-Smooth.gif (525 bytes)Operation-Edge.gif (110 bytes)operation-Extrude.gif (924 bytes)operation-Invert.gif (516 bytes)
operation-Mirror.gif (525 bytes)operation-Optimize.gif (521 bytes)Operation-Reduce.gif (521 bytes)operation-Solidify.gif (523 bytes)operation-SplitPoint.gif (143 bytes)operation-Tip.gif (529 bytes)operation-Triangulate.gif (523 bytes)operation-Trim.gif (912 bytes)Operation-Weld.gif (108 bytes)

Detail Operations are used to add or remove detail from an object. They affect not only the shape of the object, but also the number of faces and points.

operation-Bevel.gif (924 bytes) Bevel (Available with 3D Canvas Plus/Pro)

Bevels the selected faces.

If you do not have 3D Canvas Pro, you can bevel edges using the Extrude operation.

Tip7a.gif (4470 bytes) Tip7b.gif (5471 bytes)

 

Bridge

Creates a bridge between two selected faces. If the faces you want to connect are not on the same object it will be necessary to merge the objects first.

This operation can also be used to create a tunnel through an object by selecting faces that are on opposite sides of the object.

 

Chamfer

Chamfers points and edges. Once you have chamfered a point or edge you can increase or decrease the chamfer by shift-scaling with the Edit Control. Or alternatively you can change the Amount setting.

 

Consolidate (Available with 3D Canvas Pro)

Automatically merges faces where the resulting merged faces are planar and convex. A Level option allows you to specify the amount the resulting faces can be non-planar and non-convex.

If your model is made up of triangles try the Merge Triangles operation.

Note that this operation is not visible by default. To make this operation available select Options from the Tools Menu, select the Operations tab, and click the operation's check box.

 

operation-Divide.gif (522 bytes) Divide

Divides the selected faces or edges.

Tip8a.gif (420 bytes) Tip8b.gif (501 bytes)

 

operation-Smooth.gif (525 bytes) Smooth

Divides the faces that make up the selected object and smoothes it.

Tip12a.GIF (6856 bytes) Tip12b.gif (8480 bytes)

 

Operation-Edge.gif (110 bytes) Edge

Creates an edge between two selected points.

Tip17a.gif (420 bytes) Tip17b.gif (462 bytes)

 

operation-Extrude.gif (924 bytes) Extrude

Extrudes and optionally bevels the selected faces or edges.

Tip3a.gif (4690 bytes) Tip3b.gif (5021 bytes)

 

Flip (Available with 3D Canvas Plus/Pro)

Flips the selected object along an axis.

Tip26a.gif (4566 bytes) Tip26b.gif (4440 bytes)

 

Inset

Creates a new faces inset within the selected face or faces.

 

operation-Invert.gif (516 bytes) Invert

Inverts the object. This results in the object becoming inside-out, or if the object was already inside-out, it will become right-side out. This is commonly used to correct problems with geometries imported from other 3D modeling programs.

Tip34a.gif (4395 bytes) Tip34b.gif (4311 bytes)

 

Merge Triangles (Available with 3D Canvas Pro)

Automatically merges triangles where the resulting merged faces are planar and convex. A Level option allows you to specify the amount the resulting faces can be non-planar and non-convex.

This operation is primarily used to convert imported models into quadrilaterals for easier modelling.

Note that this operation is not visible by default. To make this operation available select Options from the Tools Menu, select the Operations tab, and click the operation's check box.

 

operation-Mirror.gif (525 bytes) Mirror (Available with 3D Canvas Plus/Pro)

Mirrors the selected object along an axis.

 

operation-Optimize.gif (521 bytes) Optimize (Available with 3D Canvas Plus/Pro)

Optimizes the geometry of the object. This often results in a smaller number of faces, but may also correct rendering problems that result from deformation, point editing and face editing.

It is also useful to optimize objects prior to Boolean set operations. This is likely to be useful when objects have been deformed, point edited or face edited.

Tip14a.gif (460 bytes) Tip14b.gif (420 bytes)

 

Point Position

Allows direct entry of the position of a point.

 

Operation-Reduce.gif (521 bytes) Reduce (Available with 3D Canvas Plus/Pro)

Reduces the number of faces and points in an object while maintaining object detail.

In the example below an imported object had its point count reduced from 6000 to 1000 with little affect on the shape of the object.

Note that this operation works best on complex solid objects. Objects that already have few points or have holes will not reduce well.

Tip40a.gif (3834 bytes) Tip40b.gif (3765 bytes)

 

operation-Solidify.gif (523 bytes) Solidify (Available with 3D Canvas Plus/Pro)

Solidifies an object. Often when objects are imported from other 3D modeling programs, the objects are not solid. This operation attempts to fill any holes found. If this Operation does not make the object solid, or makes it even less solid, try using the Triangulate Operation on the object first.
Tip13a.gif (4528 bytes) Tip13b.gif (4706 bytes)

 

operation-SplitPoint.gif (143 bytes) Split (Available with 3D Canvas Plus/Pro)

Splits the selected point or points.

Tip15a.gif (4398 bytes) Tip15b.gif (4618 bytes)

 

operation-Tip.gif (529 bytes) Tip (Available with 3D Canvas Plus/Pro)

Creates Tips on the selection.

Tip5a.gif (6770 bytes) Tip5b.gif (9203 bytes)

 

operation-Triangulate.gif (523 bytes) Triangulate (Available with 3D Canvas Plus/Pro)

Triangulates the selection. This is commonly used in conjunction with the Solidify Object Operation to correct problems with geometries imported from other 3D modeling programs.

Tip10a.gif (420 bytes) Tip10b.gif (460 bytes)

 

operation-Trim.gif (912 bytes) Trim (Available with 3D Canvas Plus/Pro)

Trims the selection.

Tip6a.gif (9203 bytes) Tip6b.gif (8871 bytes)

 

Unlink (Available with 3D Canvas Pro)

Used to unlink faces so that they no longer share points. When applied following a Burst or Swirl operation it permits their animation to be exported to the MD2 format and the Neutral Object Format.

 

Operation-Weld.gif (108 bytes) Weld (Available with 3D Canvas Plus/Pro)

Welds selected points into a single point.

Tip18a.gif (4398 bytes) Tip18b.gif (4928 bytes)
 

 

 
Weld-Nearest

Welds the nearest point to the selected point.

 
Weld-To-First

Welds all selected points to the first point selected.

 
Weld-to-Nearest

Welds the selected point to the nearest point.
 

 

Deform Operations

operation-Bend.gif (513 bytes)Operation-Puff.gif (929 bytes)operation-Center.gif (528 bytes)Operation-Flatten.gif (148 bytes)operation-Scale.gif (522 bytes)operation-Shear.gif (501 bytes)operation-Shift.gif (518 bytes)operation-SnapScale.gif (531 bytes)operation-Taper.gif (516 bytes)
operation-Twist.gif (511 bytes)operation-Warp.gif (513 bytes)

Deform Operations change only the shape of an object.

operation-Bend.gif (513 bytes) Bend

Bends the selected object.

By default the Bend operation bends the entire object 45 degrees. The portion of the object to bend is enclosed in a volume called an "Operation Control". You can adjust the region of the object to bend and direction of the bend using the Operation Adjustment tool. The amount of bend applied can be adjusted as indicated here. The region to bend can be enclosed in either a box operation control or a cylinder operation control depending which best fits the region.

Note that it is often easier to adjust the region to bend by first setting the bend amount to 0 degrees.

Tip16a.gif (5043 bytes) Tip16b.gif (4985 bytes)

 

Operation-Puff.gif (929 bytes) Bulge (Available with 3D Canvas Plus/Pro)

Bulges the selected object.

Tip31a.gif (4343 bytes) Tip31b.gif (4489 bytes)

 

operation-Center.gif (528 bytes) Center (Available with 3D Canvas Plus/Pro)

Centers the selection in its group.

Tip27a.gif (2872 bytes) Tip27b.gif (3134 bytes)

 

Equalize

Equalizes a selection of points along either the X, Y or Z axes.

The options for this operation can be adjusted using the Object Layers Panel when the operation is the active layer.

 

Operation-Flatten.gif (148 bytes) Flatten (Available with 3D Canvas Plus/Pro)

Flattens the selected object.

Tip19a.gif (5043 bytes) Tip19b.gif (3317 bytes)

 

operation-Mirror.gif (525 bytes) Mirror (Available with 3D Canvas Plus/Pro)

Mirrors the selected object along the Z axis.

Tip26a.gif (4566 bytes) Tip26b.gif (4440 bytes)

The options for this operation can be adjusted using the Object Layers Panel when the operation is the active layer.

 

operation-Scale.gif (522 bytes) Scale (Available with 3D Canvas Plus/Pro)

Scales the selection.

Tip24a.gif (4395 bytes) Tip24b.gif (4272 bytes)

 

operation-Shear.gif (501 bytes) Shear (Available with 3D Canvas Plus/Pro)

Shears the selection.

Tip22a.gif (5043 bytes) Tip22b.gif (5241 bytes)

 

operation-Shift.gif (518 bytes) Shift (Available with 3D Canvas Plus/Pro)

Shifts the selection.

Tip33a.gif (3134 bytes) Tip33b.gif (2872 bytes)

 

operation-SnapScale.gif (531 bytes) Snap-Scale (Available with 3D Canvas Plus/Pro)

Snaps the size of the selected object to the Snap To Interval.

Tip28a.gif (3955 bytes) Tip28b.gif (4518 bytes)

 

Soften

Softens the edges an object. Similar to the Smooth operation though it does not increase the number of faces or points. It also can be used on a selection of faces, edges or points.

 

operation-Taper.gif (516 bytes) Taper

Tapers the selected object.

By default the Taper operation tapers the entire object 50 percent. The portion of the object to taper is enclosed in a volume called an "Operation Control". You can adjust the region of the object to taper and direction of the taper using the Operation Adjustment tool. The amount of taper applied can be adjusted as indicated here. The region to taper can be enclosed in either a box operation control or a cylinder operation control depending which best fits the region.

Note that it is often easier to adjust the region to taper by first setting the taper amount to 0 percent.

Tip25a.gif (5043 bytes) Tip25b.gif (5784 bytes)

 

operation-Taper.gif (516 bytes) Taper+

Tapers the selection.

Tip25a.gif (5043 bytes) Tip25b.gif (5784 bytes)

Note that this operation is not visible by default. To make this operation available select Options from the Tools Menu, select the Operations tab, and click the operation's check box.

 

operation-Twist.gif (511 bytes) Twist (Available with 3D Canvas Plus/Pro)

Twists the selected object.

By default the Twist operation twists the entire object 45 degrees. The portion of the object to twist is enclosed in a volume called an "Operation Control". You can adjust the region of the object to twist and direction of the twist using the Operation Adjustment tool. The amount of twist applied can be adjusted as indicated here. The region to twist can be enclosed in either a box operation control or a cylinder operation control depending which best fits the region.

Note that it is often easier to adjust the region to twist by first setting the twist amount to 0 degrees.

Tip29a.gif (4864 bytes) Tip29b.gif (6678 bytes)

 

operation-Twist.gif (511 bytes) Twist+ (Available with 3D Canvas Plus/Pro)

Twists the selection.

Note that this operation is not visible by default. To make this operation available select Options from the Tools Menu, select the Operations tab, and click the operation's check box.

Tip29a.gif (4864 bytes) Tip29b.gif (6678 bytes)

 

operation-Warp.gif (513 bytes) Warp

Warps the selection.

Note that this operation is not visible by default. To make this operation available select Options from the Tools Menu, select the Operations tab, and click the operation's check box.

Tip16a.gif (5043 bytes) Tip16b.gif (4985 bytes)

 

   

 

Miscellaneous Operations

operation-Fill.gif (535 bytes)Operation-UnWrap.gif (197 bytes)Operation-UVMap.gif (197 bytes)operation-Burst.gif (522 bytes)operation-Crease.gif (514 bytes)Operation-Particle.gif (507 bytes)Operation-Swirl.gif (167 bytes)

operation-Fill.gif (535 bytes) Material-Fill

Fills the selection with the current material from the Material Palette.

Typically this should be the final or near-final operation applied to an object since many Operations destroy any material applied. If you decide to apply a destructive operation after the material, you can move the material operation within the list of layers.

Tip32a.gif (6923 bytes) Tip32b.gif (8327 bytes)

 

Operation-UnWrap.gif (197 bytes) Unwrap (Available with 3D Canvas Plus/Pro)

The Unwrap operation is used to create a texture that can be painted in a Paint program and applied to an object.

Tip36a.gif (11158 bytes) Tip36b.gif (6022 bytes)

 

Operation-UVMap.gif (197 bytes) UV Map (Available with 3D Canvas Plus/Pro)

Fills the selection and permits manipulation of the created texture coordinates.

Tip37a.gif (6922 bytes) Tip37b.gif (13640 bytes)

Also available is the UV Re-Map operation which permits the update of texture coordinates without application of a new material.

 

UV Re-Map (Available with 3D Canvas Plus/Pro)

Used to manipulate texture coordinates. See the UV Map operation for more information.

 

operation-Burst.gif (522 bytes) Burst (Available with 3D Canvas Pro)

Burst the selected object.

Tip38a.gif (3649 bytes) Tip38b.gif (6863 bytes)

 

operation-Crease.gif (514 bytes) Crease

Adjusts the creasing of the selected object.

Tip4a.gif (6291 bytes) Tip4b.gif (5021 bytes)

 

Operation-Particle.gif (507 bytes) Particle (Available with 3D Canvas Pro)

Apply a particle effect using the the selected object as the base particle.

Tip39a.gif (4170 bytes) Tip39b.gif (4841 bytes)

 

Adjust Points (Available with 3D Canvas Pro)

Used to animate points. A typical use for this operation is the animation of facial expressions.

 

Operation-Swirl.gif (167 bytes) Swirl (Available with 3D Canvas Pro)

Swirls the selected object.

Tip41a.gif (1829 bytes) Tip41b.gif (3518 bytes)