Microsoft Train Simulator BasicsIn this tutorial we will give an overview of the basics of using 3D Canvas to create models for Microsoft Train Simulator. This tutorial assumes basic knowledge of 3D Canvas and the Microsoft Train Simulator Route Editor. By default each 3D Canvas unit, the length of the edge of a square on the 3D Canvas grid, is equal to 1 meter. Feet and centimetres are also available, and can be selected using the 3D Canvas Options available on the Tools menu.
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To distribute your structure or scenery model to other Train Simulator users you will need to provide them with several files. You will need to provide them with the MyProject.s and MyProject.sd files, where "MyProject" is the project title you gave the project in the Title step of the TrainSimWizard. Also, you will need to provide them with the textures. These are named the same as the textures you used but end with ".ace" instead of ending with ".tga" or ".bmp". You may also need to provide them with the changes you made to the ref file. These files can be found in the folder of the route to which you exported your model. Usually this will be "c:\Program Files\Microsoft Games\Train Simulator\ROUTES\ROUTENAME". More information on this subject is provided in the technical documentation provided with Train Simulator. Train Simulator technical documentation can be found on the main install CD provided with Microsoft Train Simulator in a folder called "TechDocs". |